Already a member?
Sign in
Japan: Case Studies
| The Ones that Got It Right 1. Mobagetown This site, operated by DeNa, is considered one of the fastest growing mobile sites in Japan and the world. Mobagetown is a game site which incorporates elements of social networking as well as avatars. Since its launch in Feb 2006 it now boasts a user base of 5 million, with approximately 400 million page views a day. Mobagetown's business model is basically designed such that users who want to outfit their avatars etc will need to earn Moba Gold (the site’s virtual currency). The way this is done is through clicking ads and purchasing mobile content or physical goods on partner sites. DeNA is said to have made USD 24million in the first year since mobagetown’s launch. It is also expected to have contributed to the additional USD 42 million that DeNA-operated mobile affiliate advertising network Pocket Affiliate generated over the fiscal year 2006. [Source: Japan Mobile Market News: “mobagetown and its 5.5 mio users: Why it's much more than a free mobile games and SNS site” via Wireless World Forum”] Even companies such as Nike and Coca Cola have initiated tie-ups with mobagetown. This includes branded games and promotional avatar items from the brands. 2. Nissan Motors 3. J-Magic Inc 4. Proctor & Gamble __________________________________________________________________________________________________ The One that Got It Wrong NTT DoCoMo
|
Latest page update: made by steph.siow
, May 23 2008, 2:33 AM EDT
(about this update
About This Update
Edited by steph.siow
1 word added
view changes
- complete history)
1 word added
view changes
- complete history)
Keyword tags: None
More Info: links to this page
